Devlog June-September 2022 - Long time no see!
Follow our adventures.
Welcome to Gamucatex's blog
- Jun 15, 2022
- 3 min
Devlog May 2022 - Refactoring, refactoring, refactoring and change in priorities
- May 16, 2022
- 4 min
Devlog April 2022 - New battle board and initial settlement manager showcase
- Apr 7, 2022
- 2 min
Devlog February and March 2022 - Dynamic battles, combat zoom and graveyards
- Feb 9, 2022
- 4 min
Devlog January 2022 - Design patterns
- Jan 5, 2022
- 3 min
Devlog November & December 2021 - Source analyzer, priority system, new board visuals and cards
- Nov 3, 2021
- 2 min
Devlog September & October 2021 - New card design, attack animations, morale and backend overhaul
- Aug 4, 2021
- 2 min
Devlog July 2021 - Changes to battles and Localization
- Mar 9, 2021
- 2 min
Devlog 9th of March 2021 - Tutorial, Mulligan and Readability improvements
- Feb 23, 2021
- 2 min
Devlog 23rd of February 2021 - Cleaning up and action cards.
- Feb 8, 2021
- 3 min
Devlog 9th of February 2021 - Improved visuals, AI and reworks
- Jan 26, 2021
- 3 min
Devlog 26th January 2021 - Game overview, Technology Tree and more