GAMUCATEX is celebrating 3 years!

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Welcome to Gamucatex's blog




- Oct 3
- 2 min
The Vikings conquered SpilBar56!


- Apr 4
- 2 min
Spilbar 54: Hype, Fear, and Loathing – Generative AI in Games


- Mar 31
- 3 min
Harald Bluetooth: The King Who Connected With Europe

- Mar 17
- 3 min
DEVLOG (February 2023)


- Feb 24
- 3 min
Old Gorm: The Last King of Norse Faith in Denmark


- Feb 13
- 4 min
The state of gaming journalism: what’s going on currently?

- Oct 20, 2022
- 4 min
Devlog June-September 2022 - Long time no see!


- Jun 15, 2022
- 3 min
Devlog May 2022 - Refactoring, refactoring, refactoring and change in priorities

- May 16, 2022
- 4 min
Devlog April 2022 - New battle board and initial settlement manager showcase

- Apr 7, 2022
- 2 min
Devlog February and March 2022 - Dynamic battles, combat zoom and graveyards

- Feb 9, 2022
- 4 min
Devlog January 2022 - Design patterns

- Jan 5, 2022
- 3 min
Devlog November & December 2021 - Source analyzer, priority system, new board visuals and cards

- Nov 3, 2021
- 2 min
Devlog September & October 2021 - New card design, attack animations, morale and backend overhaul


- Oct 12, 2021
- 4 min
Did Vikings Always Sail in Longships?


- Oct 12, 2021
- 2 min
Vikings Were Always Dirty and Smelly. . . Right?

- Aug 4, 2021
- 2 min
Devlog July 2021 - Changes to battles and Localization

- Mar 9, 2021
- 2 min
Devlog 9th of March 2021 - Tutorial, Mulligan and Readability improvements

- Feb 22, 2021
- 2 min
Devlog 23rd of February 2021 - Cleaning up and action cards.

- Feb 8, 2021
- 3 min
Devlog 9th of February 2021 - Improved visuals, AI and reworks