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Our game

Tectonicus:
On the Edge of War

About Tectonicus

History come to life

Tectonicus is the project title for our historical and mythological universe, where you can experience and play with history and mythology. As a war, both play a big part in history and it is an interest shared by many. The main gameplay will involve developing a civilization and leading it, and succeeding on the battlefield.

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Card auto battler

Fighting takes place in a card-based format.
While we catch the users' interest, we will teach them about history, mythology, religion, and potentially more. They will be presented with characters of importance to history and creatures based on the stories found in the myths. We don't want to blindly follow game tropes, instead, we want to innovate and try to make sure that the user is not misled or gets the wrong picture of a subject. We still have room for fantasy, and if we can teach, we hope to inspire and encourage the user to study the area more.

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Relive important battles

The game takes you through the time of the earliest civilizations and up until modern times. Each player gets to be guided by a god or similar deity from one of the myths and civilizations in the game. 
The gameplay is heavily inspired by turn-based tactical games, such as Hearthstone, Age of Empires, Civilizations, and Heroes of Might and Magic.

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About us

A new journey of
meaningful games

Get to know the team behind this unique new project!

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Our team

Our small dedicated team of students, interns, and consultants consists of people with a background in IT, information science, business management, entrepreneurship, history, and game development. We are an international group working together to build meaningful games in a variety of markets.

Meet our leads!

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